﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

public class Atr : MonoBehaviour
{

    public int id;
    public string Name;
    [Multiline(5)]
    public string BackStory;


    public float health;
    public float damage;

    public float weaponDamagel, weaponDamage2;
    public string shoeName;
    public int shoeSize;
    public string shoeType;

    [Space(100)]
    [Range(-2, 5)]
    public int time;
    void Start()
    {
        health = 50;
    }

    private void OnValidate()
    {
        Debug.Log(Name);
    }
}
